=============================================================================== I HATE IT HERE #053 - OCTOBER 2023 - TXT FILE BY DESIGN =============================================================================== _____ _ _ _______ _______ _______ | |_____| |_____| | |______ __|__ | | | | | |______ _____ _______ _ _ _______ ______ _______ | | |_____| |______ |_____/ |______ __|__ | | | |______ | \_ |______ -o- https://tengushee.com/ihih/ A sporadicly released list of interesting and useful RSS/Atom feeds. #FAEWAVE #ERIS -o- NOW AVAILABLE ON TEZ BLOCKCHAIN https://objkt.com/collection/KT1GR4Y5JgrsBQQfobMueXiQje33TtdrBrgj =============================================================================== ____ ____ ____ ____ ____ ____ ____ _________ ____ ____ ____ ____ ____ ||R |||E |||L |||E |||A |||S |||E ||| |||N |||O |||T |||E |||S || ||__|||__|||__|||__|||__|||__|||__|||_______|||__|||__|||__|||__|||__|| |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/_______\|/__\|/__\|/__\|/__\|/__\| =============================================================================== Editorial --------- Corporations are all lying about their green agendas. They don’t have any. It’s counter to profit. They do have PR ppl to try and mislead senile governments into thinking they do. And war chests to pay people off. Reality. So don’t pretend to be shocked. --- REV1 @cyberpunkonline / X =============================================================================== ____ ____ ____ ____ ||D |||A |||T |||A || RSS FEED LISTINGS ||__|||__|||__|||__|| The signal of the underground. |/__\|/__\|/__\|/__\| =============================================================================== https://trends.google.com/trends/trendingsearches/daily/rss http://liminal.earth/feed/ http://feeds.soundcloud.com/users/soundcloud:users:44273240/sounds.rss http://cyberpunkonline.net/rss http://solarpunkonline.net/rss https://www.radicalphilosophy.com/feed https://forum.agoraroad.com/index.php?forums/-/index.rss https://nitter.net/Tengushee/rss https://eris.media/rss.xml https://audioboom.com/channels/4954758.rss https://news.google.com/rss/search?q=cyberpunk https://news.google.com/rss/search?q=cyberpunkonline https://www.google.com/alerts/feeds/01956812613236172088/3771766199752494152 https://www.reddit.com/r/DataHoarder.rss http://www.reddit.com/r/technology/.rss http://www.reddit.com/r/cyberpunk/.rss http://www.reddit.com/r/rpg/.rss http://www.reddit.com/r/startrek/.rss https://store.steampowered.com/feeds/newreleases.xml http://aminet.net/feed.php?arch%5B%5D=generic&get=Get+feed https://feeds.a.dj.com/rss/RSSWSJD.xml https://www.neondystopia.com/feed/ https://digitalartcollector.com/feed/ https://bloody-disgusting.com/feed/ https://foon.uk/feeds/rss.xml https://folklorethursday.com/rss http://www.penkilnburn.com/feed/ https://newretro.net/blogs/main.atom https://intotheforestdark.wordpress.com/feed/ https://undeadauthorsociety.com/feed/ http://feeds.feedburner.com/OpenCulture https://ultraculture.org/feed/ https://futurism.com/feed/ https://meaningness.com/rss.xml https://sardonicusblog.com/feed/ https://angietaylor.co.uk/feed/ http://www.sofmag.com/feed/ https://nexusmagazine.com/feed/ https://locusmag.com/feed/ http://archive.org/services/collection-rss.php?query=subject:cyberpunk http://archive.org/services/collection-rss.php?query=subject:new%20aesthetic http://archive.org/services/collection-rss.php?query=subject:fairy http://archive.org/services/collection-rss.php?query=subject:fae http://archive.org/services/collection-rss.php?query=subject:faerie http://archive.org/services/collection-rss.php?query=subject:cult http://archive.org/services/collection-rss.php?query=subject:discordian =============================================================================== T H E ___________ .___.__ \_ _____/ ____ __| _/| | ____ ______ ______ | __)_ / \ / __ | | | _/ __ \ / ___// ___/ | \ | \/ /_/ | | |_\ ___/ \___ \ \___ \ /_______ /___| /\____ | |____/\___ >____ >____ > \/ \/ \/ \/ \/ \/ _________ .__ .__ .__ \_ ___ \| |_________ ____ ____ |__| ____ | | ____ ______ / \ \/| | \_ __ \/ _ \ / \| |/ ___\| | _/ __ \ / ___/ \ \___| Y \ | \( <_> ) | \ \ \___| |_\ ___/ \___ \ \______ /___| /__| \____/|___| /__|\___ >____/\___ >____ > \/ \/ \/ \/ \/ \/ https://www.endless-chronicles.com W E T E L L T H E S T O R Y #FAEWAVE =============================================================================== ____ ____ ____ ____ ____ |R |||A |||D |||I |||O || |__|||__|||__|||__|||__|| INTERNET RADIO STATION LISTINGS /__\|/__\|/__\|/__\|/__\| The sound of the underground. =============================================================================== SLE Radio - https://sleradio.com Radio Dark Tunnel - https://radio-dark-tunnel.net LOGICAL3 Radio - https://www.logical3.eu RADIO FREE NOTHING - https://ec235nothing.cyberpunkonline.net Radio Wigwam - https://www.radiowigwam.co.uk IEM - https://fast.citrus3.com:2020/public/indieelectronicmusic #FAEWAVE Music - http://faewave.com/music More info: ---------- https://cyberpunkonline.net/radio =============================================================================== ____ ____ ____ ____ ____ |E |||X |||T |||R |||A || |__|||__|||__|||__|||__|| /__\|/__\|/__\|/__\|/__\| =============================================================================== The Cyberdeck: From Cyberpunk Fantasy to Real-World Tech -------------------------------------------------------- Ever find yourself intrigued by the complex world of cyberpunk literature and the awe-inspiring gadgets that come with it? Well, one device stands out in the realm of cyberpunk fiction: the cyberdeck. Let's dive into what makes this device so fascinating and how it has inspired real-world tech innovations. What is a Cyberdeck? A cyberdeck is a portable, powerful computing device seen in cyberpunk fiction. Created for hackers, rebels, and anyone who dares to break the system, it's used to access secure digital networks, manipulate data, and even venture into virtual landscapes. Essentially, it's a futuristic laptop on steroids. Origin and Influence The concept first made waves in the 1980s, thanks to William Gibson's novel "Neuromancer." The book introduces Case, a hacker equipped with an Ono-Sendai Cyberspace 7 cyberdeck, who jacks into the virtual world of the Matrix. Over the decades, the idea has not only populated the literary world but also sparked inspiration for real-life prototypes. Anatomy of a Cyberdeck Though details vary, typical cyberdecks share a few core features: - Processing Unit: The epicenter of all computational tasks. - Interface: Usually a visor, VR headset, or neural link. - Software Suite: Programs for hacking, data manipulation, and defense. - Portability: Designed for mobility, these are rugged and easy to carry. Notable Literary Examples 1. Case's Ono-Sendai Cyberspace 7: A standout from "Neuromancer," allowing access to the Matrix. 2. Snow Crash's "Personal Computer": Expands the use of cyberdecks to the Metaverse. 3. Ready Player One's OASIS Gear: Not officially a cyberdeck, but it serves a similar function. Real-World Inspirations While cyberdecks haven't fully materialized, elements of them exist: 1. Raspberry Pi-Based Projects: These single-board computers let people build customizable, portable machines reminiscent of cyberdecks. 2. Portable Hacking Devices: Tools like WiFi Pineapple and HackRF One focus on network penetration and are in line with the cyberdeck ethos. 3. VR Headsets and AR Glasses: Oculus Rift and Google Glass contribute to the immersive interface seen in cyberdecks. 4. Tablets with Docking Stations: Devices like the Surface Pro offer a glimpse into portable computing, although not with hacking capabilities. 5. Edge Computing Devices: These are rugged, small, and adaptable, echoing the design philosophy of a cyberdeck. Comparative Analysis - Processing Power: Today's devices often outstrip the fictional versions in raw computational power but lack their versatility. - User Interface: While we've ventured into touchscreens and VR, we're yet to achieve the neural interfaces common in cyberpunk tales. - Portability and Ruggedness: Our gadgets aim for consumer-friendly designs rather than the robustness that a cyberpunk world would demand. - Software: While we have specialized software, it's not as multi-faceted as the programs in a fictional cyberdeck. In summary, cyberdecks serve as a potent symbol of freedom, rebellion, and technical prowess in the literary world. The tech landscape is slowly catching up, with real-world devices that offer a taste of this cyberpunk dream. While not there yet, the lines between fiction and reality continue to blur. The real question is: are you ready to build your own cyberdeck? --- REV1 @cyberpunkonline / X =============================================================================== Cyberspace Sentinels: Tracing the Evolution and Eccentricities of ICE --------------------------------------------------------------------- As we hark back to the embryonic stages of cyber defense in the late 1990s, we find ourselves in a digital petri dish where the first firewalls and antivirus programs are mere amoebas against a sea of threats. The digital defenses of yore, much like the drawbridges and moats of medieval castles, have transformed into a labyrinth of algorithms and machine learning guards in today’s complex cybersecurity ecosystem. The sophistication of these systems isn’t just technical; it’s theatrical. The drama unfolds spectacularly in the cyberpunk genre, where Intrusion Countermeasures Electronics (ICE) are the dramatis personae. Let’s peruse the virtual halls of cyberpunk media to encounter the most deadly, and delightfully weird, iterations of ICE, juxtaposing these fictional behemoths against their real-world counterparts. We commence our odyssey with William Gibson’s “Neuromancer,” where ICE is not only a barrier but a perilous landscape that can zap a hacker’s consciousness into oblivion. Gibson gives us Black ICE, a lethal barrier to data larceny that kills the intruding hacker, a grim forerunner to what cybersecurity could become in an age where the stakes are life itself. CD Projekt Red’s “Cyberpunk 2077” gives us Daemons, digital Cerberuses that gnash and claw at Netrunners with malevolent intent. They symbolize a cyber-Orwellian universe where every keystroke could be a pact with a digital devil. The chromatic haze of “Ghost in the Shell” offers ICE that intertwines with human cognition, reflecting a reality where software not only defends data but the very sanctity of the human mind. In Neal Stephenson’s “Snow Crash,” the Metaverse is patrolled by ICE that manifests as avatars capable of digital murder. Stephenson’s vision is a reminder that in the realm of bytes and bits, the avatar can be as powerful as the sword. “Matrix” trilogy, portrays ICE as Sentinels — merciless machines tasked with hunting down and eliminating threats, a silicon-carbon ballet of predator and prey. On the small screen, “Mr. Robot” presents a more realistic tableau — a world where cybersecurity forms the battleground for societal control, with defense systems mirroring modern malware detection and intrusion prevention technologies. “Ready Player One,” both the novel and Spielberg’s visual feast, portrays IOI’s Oology Division as a form of corporate ICE, relentless in its pursuit of control over the Oasis, guarding against external threats with a militaristic zeal that mirrors today’s corporate cybersecurity brigades. And let’s not overlook the anarchic “Watch Dogs” game series, where ICE stands as a silent sentinel against a protagonist who uses the city’s own connected infrastructure to bypass and dismantle such defenses. Now, let us tether these fictional marvels to our reality. Today’s cybersecurity does not slumber; it’s embodied in the form of next-gen firewalls, intrusion prevention systems, and advanced endpoint security solutions. They may not be as visceral as the ICE of cyberpunk, but they are no less sophisticated. Consider the deep packet inspection and AI-based behavioral analytics that cast an invisible, ever-watchful eye over our digital comings and goings. Nevertheless, the reality is less bloodthirsty. Real-world cyber defense systems, as advanced as they may be, do not threaten the physical well-being of attackers. Instead, they stealthily snare and quarantine threats, perhaps leaving cybercriminals pining for the days of simple antivirus skirmishes. But as the cyberverse stretches its tendrils further into the tangible world, the divide between the fantastical ICE of cyberpunk and the silicon-hardened guardians of our networks grows thin. With the Internet of Things (IoT) binding the digital to the physical, the kinetic potential of cybersecurity threats — and therefore the need for increasingly aggressive countermeasures — becomes apparent. Could the ICE of tomorrow cross the Rubicon, protecting not just data, but physical well-being, through force if necessary? It is conceivable. As cyberpunk media illustrates, ICE could morph from passive digital barricades into active defenders, perhaps not with the murderous flair of its fictional counterparts but with a potency that dissuades through fear of tangible repercussions. In the taut narrative of cybersecurity’s evolution, ICE remains the enigmatic, omnipresent sentinel, an avatar of our collective desire for safety amidst the binary storm. And while our reality may not yet feature the neon-drenched drama of cyberpunk’s lethal ICE, the premise lingers on the periphery of possibility — a silent admonition that as our digital and physical realms converge, so too might our defenses need to wield a fiercer bite. Will the cyberpunk dream of ICE as a dire protector manifest in our world? Time, the grand weaver of fate, shall unfurl the tapestry for us to see. --- Raz @geekngamercom / X =============================================================================== .--. .-'. .--. .--. .--. .--. .`-. .--. :::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\ ' `--' `.-' `--' `--' `--' `-.' `--' ` _________.____________ ____ __. _________ _____ ________ / _____/| \_ ___ \| |/ _| / _____/ / _ \ \______ \ \_____ \ | / \ \/| < \_____ \ / /_\ \ | | \ / \| \ \___| | \ / \/ | \| ` \ /_______ /|___|\______ /____|__ \ /_______ /\____|__ /_______ / \/ \/ \/ \/ \/ \/ __ __________ __________.____ ________ / \ / \_____ \\______ \ | \______ \ \ \/\/ // | \| _/ | | | \ \ // | \ | \ |___ | ` \ \__/\ / \_______ /____|_ /_______ \/_______ / \/ \/ \/ \/ \/ .--. .-'. .--. .--. .--. .--. .`-. .--. :::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\ ' `--' `.-' `--' `--' `--' `-.' `--' ` FAEWAVE SHORT STORY TXTS FROM EARTH REALM Available here https://tengushee.com/txt/ .--. .-'. .--. .--. .--. .--. .`-. .--. :::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\::::::::.\ ' `--' `.-' `--' `--' `--' `-.' `--' ` =============================================================================== Got something to say to the underground? To submit to this zine please @tengushee on X =============================================================================== _______ ______________________ \ \ \_ _____/\__ ___/ / | \ | __) | | / | \| \ | | \____|__ /\___ / |____| \/ \/ PURCHASE NFT EDITIONS FOR 0.2 TEZ FROM OBJKT.COM [YOUR TEZ WILL FUND FUTURE DIGITAL FUCKERY] https://objkt.com/collection/KT1GR4Y5JgrsBQQfobMueXiQje33TtdrBrgj --- I HATE IT HERE www.tengushee.com/ihih/ DISTRIBUTED VIA www.cyberpunkonline.net www.solarpunkonline.net www.cypherpunkonline.net www.geekngamer.com Representing Shikantaza Art An Eris Brand eris.media =============================================================================== EOF